5/30/2023 0 Comments History Quest by Lisa Hawkins![]() ![]() Some people revel in that sort of thing, losing themselves in games as systems. To wring a dramatic experience out of Strat-o-Matic you had to spend far too much time fiddling with numbers and mundane details. Yet he had also run into the classic experiential gamer’s dilemma. Here was born for Hawkins a lifelong antipathy toward the “boob tube,” a belief that such a passive, brain-numbing medium could and should be superseded by other, interactive forms of entertainment. ![]() After taking a look at the closely printed manual and all of the complicated forms, they threw up their hands and asked Trip if he’d maybe like to just watch some TV instead. ![]() Unfortunately, his friends were not so entranced. A huge football fan, he loved the idea of guiding a team game by game through the drama of a full NFL season - loved it enough that he was willing to put up with all of the die-rolling and math that were part of the process. He experimented with the Avalon Hill wargames, but what really captured his imagination was Strat-o-Matic Football. “Trip” Hawkins III was the perfect age to be captured by the tabletop experiential games that had begun to arrive in force by his teenage years. Trip Hawkins at the new Electronic Arts offices, 1983īorn in northern California in 1953, William M. ![]()
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